BATTLEGROUND

Airsoft in the YubaCity / Marysville area.

One the Battlefield i have witnessed several tactics that players get frustrated when the tactics don't just fall into place like in a movie or the Call of Duty video games the purpose of this Discussion is to answer your questions on tactics. That means any and all questions! By the Way is you notice i say something that is incorrect or a detail that i have over-looked please tell me so..... like all of us I too am still a student in the art or war

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For me, it was always more than "Crap out of ammo, new mag" it was "CRAP WHERE"S MY SPEED LOADER!!!" Because until now, I've only had one hi-cap mag. For next week I'll be a little better off with two mid-caps and my hi-cap. I'll be more relaxed next week.

No matter if you approach a situation with a simple answer or a complex answer, so long as the answer addresses the mission requirements and NOTHING more, it can work. The more intel you have the simpler your answer can be because you go in pre-adjusted for things. No intel means more complexity because you have to anticipate the expected and the unexpected. A typical Airsoft battle puts us in the middle of good and no intel because the two thing we can anticipate is where "their" bases are and how many people we're facing.

Medic, your insight is always welcome and..well..insightful. I'm just a history nut who also happens to be a military nut. I try to analyze the things that have worked and the things that don't work, you have info from the professionals.
true i do have the professional experience but some of the training can be "mind narrowing" that is why this is all a tactical discussion rather than a lesson everyone has has some very amazing and good things to offer...... To all Diamond Corps i salute you

Code name: Phoenix said:
For me, it was always more than "Crap out of ammo, new mag" it was "CRAP WHERE"S MY SPEED LOADER!!!" Because until now, I've only had one hi-cap mag. For next week I'll be a little better off with two mid-caps and my hi-cap. I'll be more relaxed next week.

No matter if you approach a situation with a simple answer or a complex answer, so long as the answer addresses the mission requirements and NOTHING more, it can work. The more intel you have the simpler your answer can be because you go in pre-adjusted for things. No intel means more complexity because you have to anticipate the expected and the unexpected. A typical Airsoft battle puts us in the middle of good and no intel because the two thing we can anticipate is where "their" bases are and how many people we're facing.

Medic, your insight is always welcome and..well..insightful. I'm just a history nut who also happens to be a military nut. I try to analyze the things that have worked and the things that don't work, you have info from the professionals.
I actually try and practice reloading and drawing my magazines out of my pouches quite often. I usually set up a simple egg timer to go off after 2 to 3 seconds. This provides just enough "stress" so that when I get out to the field, I can calmly and cooly reload under stress. In addition, I only carry standards and midcaps. I feel that having to reload and conserve ammo, only adds to the excitement and fun. Not to mention that when you approach an enemy position, and you can reload under pressure quickly, and manage to maintain the rate of fire, its a pretty cool feeling!

Its all about fun. That's what airsoft's basis is in my opinion. The more real, the more fun. It gets that old adrenaline going!

Psycho Medic said:
true i do have the professional experience but some of the training can be "mind narrowing" that is why this is all a tactical discussion rather than a lesson everyone has has some very amazing and good things to offer...... To all Diamond Corps i salute you

Code name: Phoenix said:
For me, it was always more than "Crap out of ammo, new mag" it was "CRAP WHERE"S MY SPEED LOADER!!!" Because until now, I've only had one hi-cap mag. For next week I'll be a little better off with two mid-caps and my hi-cap. I'll be more relaxed next week.

No matter if you approach a situation with a simple answer or a complex answer, so long as the answer addresses the mission requirements and NOTHING more, it can work. The more intel you have the simpler your answer can be because you go in pre-adjusted for things. No intel means more complexity because you have to anticipate the expected and the unexpected. A typical Airsoft battle puts us in the middle of good and no intel because the two thing we can anticipate is where "their" bases are and how many people we're facing.

Medic, your insight is always welcome and..well..insightful. I'm just a history nut who also happens to be a military nut. I try to analyze the things that have worked and the things that don't work, you have info from the professionals.
Standard Mags, I admire that in an operator.
totally agree with this

Gilbert said:
TEAMWORK!

Teamwork is a very effective tactic. For those in organized teams, or even those who run with a bunch of strangers, very rarely is any one person skilled enough to be a one man army. All the planning and organization of tactics is useless if you cannot work well with others. I think this speaks volumes to the sport's ability to teach communication and teamwork. As far as actual battlefield tactics go, i like to KISS (keep it simple...stupid). This allows tactics to change and adapt to the situation.
Training, training, training.

The Corps troops who have been to a training day are easy to work with,
and you can count on them to be in the right position.

In addition, you can count on them staying in the right position.
They cover their side of a road,
and cover their area in perimeter.

Fire-teams role over enemy when they are working together.
If I can't trust the guy on my right while under fire, then I'm not moving.
If I can't trust the guy on my right while in perimeter, then I have to do his job also.

You want to have fun at this, then train with your team.
Through training you win. Winning is fun.
If not winning, then at least you are accomplishing what you are trying to do tactically,
and having a good time doing it.
I remember recently we were playing some short games and i was under fire from an enemy position. At the time i was pressed against a pretty narrow tree, and wouldn't ya know it i ran out of ammo. Well i started to fumble with my mags, and couldn't really function because of all the adrenaline. Then i remebered you Psycho Medic, "slow is smooth; smooth is fast" I slowed down and calmly reloaded my magazine and returned fire, and even tagged the enemy (I think). Anyways really great advice and it worked for me.

Another aspect of tactics i seem to notice is intel. I absolutely go crazy when i cannot see my enemy. When my eyes aren't tracking the opponent is when i am the most worried, and when the enemy doesn't see me is when i get the majority of my kills. I feel that intel is key on many missions and for that reason i usually try to keep track of the groups movement who i am focusing on. This gets tougher as the battles get bigger and i find myself worrying what a group is doing and if my other squadmates have still kept their positions farther down the line. I especially enjoy knowing how many people are in the base we are aussulting, and sometimes i find myself in the wrong position on the battlefield.
I know Komissar likes the smaller more engaged games, but the one weekend when we had like 40 guys up there I was in my prime. Full fire team support, effective tactical engagements it all was there. It sounded and felt almost like real combat. I loved it. That game would have been insane had it happened after training day.

Here's the thing with tactical engagements. Intel is not the only factor. On the night game we, as defenders had the advantage of having solid intel on where the attackers were coming from, how many were present and their objective. They had only the knowledge of how many we were and the area of operations we could be operating in. Even with that knowledge our approach to the the engagement was altered by our available light (and the visually impairing light from the Silo) and how the attackers adapted to our defense. Sometimes you won't be able to see the enemy to know where they are. I have tagged people just by hearing a branch snap and shooting up the nearest tree. Intel, while highly important, is never the biggest key. The biggest key I've seen on the airsoft field is adaptation. You may know everything about the other side but they are humans and will never go with your expectations. You need to be able to create a situation that will force the other team to continually adapt into another facet of your defense/offense. Flapjack and I, held that team, without making a clear visual kill. From where I was, I never saw ANYONE, but still did my job for most of the battle. The other team failed to adapt, which let us continue without needing too for some time. Then Fergie pulled himself and Scramble back and there was our adaptation that caused the other team..you guessed it to adapt badly and further bog themselves down into our defense. It was when they finally decided to rush Fergie with his SAW that they finally broke the line and won.

I guess as I continue to write I see that intel and adaption are just two halves of the same coin, because adaption can not happen without intel and intel alone can't win a fight.
Personally i find that intel is tough to gather and use. However when you do have enough intel then the need to adapt should just fall into place. Although i agree a lot of times it doesn't work as easily as it should. A good example of this is when Psycho Medic, Scramble and I were trying to complete the radio mission. As much as we pounded Gamma base we couldn't charge quickly or hard enough to complete the mision. Well as we continued we learned that we had occupied the enemies main base. From there we attempted to stage a huge pincer move and pound Gamma from both sides in order to give time to medic to plant the bomb. So our adaptation clearly wasn't successful and we couldn't cpmlete the mission in time.

As I write this I also remember we were pinned down by almost everyone in the field. This was extremely frustarting, but what was even more frustrating was that we knew there was a sniper that was able to take the longest shots at us. We didn't even know the location of said sniper though. Later we had to send out a man to take some fire to discern his location. I would have loved some great intel on where the sniper was so we could eliminate him, but they had us pinned down and we couldn't poke our heads out without rounds of fire going off.

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